Reece Weitzel
Reece Weitzel is a 17-year-old designer who has been crafting board games and digital experiences since the age of six. His journey is defined by a lifelong obsession with minimalist mechanics and meaningful play.
Experience
11 Years
Location
Studio-First
Philosophy
Clipped Design
The Journey
Trace the evolution from tactile prototypes to refined digital experiences.
The Cardboard Era
It began with the raw materials of imagination: cardboard, crayons, and tape. Before learning to code, Reece understood that play wasn't about the graphics, but the tension of the rules. These early experiments paved the way for a career built on physical-first design principles.
Strategic Elements
The breakthrough in logical systems and complex balancing that defined the mid-years of development.
The Milestone Titles
- 01 Four Keys
- 02 Get Gutenberg
- 03 Clipped
The Clipped Philosophy
Today, Clipped Studios represents the final evolution: games that are "clipped" of excess. We believe the most powerful experiences are those that do more with less—where every mechanic is essential and every moment is earned.
Explore our latest builds open_in_newJoin the Playtest
Stay updated on Reece's latest projects and gain early access to digital prototypes.